game studio

Fermenter Games is Andrew Armstrong. He has made sweet iOS, Android, Windows and Mac games like David and Baseless. Have fun playing!


  • Developer:
    (Based in Denton, Tx, USA)
  • Platforms:
    iOS, Windows, MacOSX
  • Release Date:
    March 15th 2014
    (Out Now!)
  • Where: 
    DavidIsAGame.com (direct), IndieGameStand.com, IndieCity.com, and Apple's App Store.
  • Price:
    $2 (most places!)


David is a game. A game about physics and enemies. A game about struggles and life. A game about David.

My name is Andrew Armstrong from Fermenter. We've just released my game, David, a physics-based platforming boss-fighter, on iOS, Windows, and Mac. We think it's really great, and it'd make my dreams come true if you give it a play!

This game is designed to be difficult. I poured myself into developing this game for nights and nights and nights. It's almost tough to share. I hope it feels strangely personal.

You play David, an awfully small abstracted chosen hero tossed into a blissfully simple world overrun by giant culminations of evil physics-beasts. As David, you are given a slingshot-esque gift that you will have to use to conquer your colossus foes. Hold, aim, and fling to attack (Angry Birds style!). 

Think Shadow of the Colossus + Angry Birds + Limbo.

a 9-level campaign, a survival/arena/rpg mode, a secret basket-ball-pit minigame, and hats! (Additional levels and other content are in the works.)